The Dungeon Goats
Servant to Sir Daniel Joress and caretaker of Arb Joress.
Male Wood Elf NPC
Str: 14 (+ 2)
Con: 10 (+ 0)
Dex: 16 (+ 3)
Int: 8 (- 1)
Wis: 10 (+ 0)
Cha: 7 (- 2)
AC: 15 HP: 16/16
Height: 5’ 11"
Weight: 197 lbs.
Hair: Black, topknot
When the first settlers came from the Old Kingdoms, Iltrae was on the shore, watching their approach. He met with the first group of humans to come over, the original settlers of Durston, and he was there when the elders of the wood elf tribes convened, and decided these invaders were to be destroyed.
Iltrae doesn’t speak often, not knowing much of the High Tongue of the Old Kingdoms, but when he does he offers sage advice and good counsel. He is reluctant to tell the story of how he ended up in Durston, under the command of the old Governor Sir Bluntstaff, but rumors float around taverns, telling the story of Iltrae the wood elf. The tales say that he was one of the few elves on the new continent who did not want to kill the invaders. He plead with the wise-women and seers, saying that their visions were wrong, and that they had no hope of killing the round-ears with their metal and ships, but his people would not listen. And so, in the ancient traditions of his culture, he branded himself “traitor” with a large, intricate tattoo on his forehead, depicting a broken arrow and dancing stags being hunted down by archers. He then set off for the coast, toward Durston, and placed his twin tomahawks at the feet of Sir Bluntstaff and knelt before him. Sir Bluntstaff, seeing the use of having a native around, took him in to his service, and he’s been serving the Governor’s office ever since.
Whether this story is true or not is the subject of much speculation, since Iltrae isn’t saying anything on the matter. After Sir Bluntstaff’s death, Iltrae disappeared for about a month, and then returned, and this time he knelt at the feet of Sir Daniel Joress. He serves the current Governor with unwavering resolve, and will do whatever he asks without question. Usually Sir Joress relegates the wood elf to guarding his son, Arb. Iltrae does so wordlessly, and maintains a constant vigilance over the sickly child, often carrying his palanquin with others in Sir Joress’s service.
In combat, death comes swiftly from Iltrae’s tomahawks. Their lightweight design allows him to throw them great distances with incredible accuracy. He is strong, quick, and not afraid to die. More than one foolhardy drunkard has met his end when he tried to call out the wood elf for being a backward savage. Iltrae does not appreciate such remarks.
Recently, Iltrae was commanded by Sir Daniel Joress to accompany Vincent, Alain, Harmony, Gannis, and Chenny on their journey west. Iltrae dutifully obeyed, and quickly earned the trust of the party through his skill in combat. However, while fighting gnolls, the wood elf suffered a terrible blow to the head, nearly ending his life. While he believed he was about to die, he gave a small scrap of green cloth to Gannis, telling him to “Find her.” Later, when the adventurers brought him to the hengeyokai paladin Mormont, he was healed of his wounds, but the blow to the head left him unable to speak. Now a silent guardian and warrior, he has seemingly abandoned his allegiance to the Governor to protect the interests of his new-found companions.